Secondary Classes Overview
These classes reflect the adventures in the World Of Weedbeam and may not be the same as the primary classes you choose from when creating a new character. Secondary classes come with the abilities and advantages or disadvantages listed for each class below.
This list will be regularly updated when new secondary classes are made available.
Secondary Classes Currently Potentially In Play
Vampirism
“I am the Vampire Lestat. I'm immortal more or less. The light of the sun, the sustained heat of an intense fire-these things might destroy me. But then again, they might not.” - Lestat : The Vampire Chronicles 2
-You have opened up the vampire skill line
-Skills will be randomly assigned to you from the dungeon master/trip adviser at specific intervals. Your vampiric strength and power will be largely dependent on the strength and powers of the one who bit you.
-Like a Changeling Type 1, you learn more about your abilities/learn more abilities the more you utilize the ones you have.
-You become permanently susceptible to holy , fire, and light magics. You can no longer be healed by conventional healing methods and they may actually harm you. Travelling without a hooded armour item in daytime hours may cause sparkling....just kidding. You may receive periodic damage and weakness by doing so. Entering holy places may also cause you periodic damage the longer you remain.
-If you purchase a coffin and a horse as a familiar you may be transported without harm during the day but at the expense of having to roll a 4,5 or 6 with a D6 to wake up to participate in battle or quests which may affect time in quests.
-New vampires begin with 1 vampiric ability. You will be offered a choice.
-Where your vampirism conflicts with the abilities of your race or primary class they will be worked out on a case by case basis.
"Especially important is the warning to avoid conversations with the demon. We may ask what is relevant but anything beyond that is dangerous. He is a liar. The demon is a liar. He will lie to confuse us. But he will also mix lies with the truth to attack us. The attack is psychological, Damien, and powerful. So don't listen to him. Remember that - do not listen. " -Father Merrin: The Exorcist
-You have opened up the possessed skill line
-Skills will be randomly assigned to you from the dungeon master/trip adviser at specific intervals. Your possessed strength and powers will be largely dependent on the strength and powers and personality of the spirit that inhabits.
-Like a Changeling Type 1, you learn more about your abilities/learn more abilities the more you utilize the ones you have.
"There's a lot of ways to get to know a person. Eating her dead boyfriend's brains is one of the more unorthodox methods, but..." - R: Warm Bodies
-You have opened up the zombie princess skill line
-Skills will be randomly assigned to you from the dungeon master/trip adviser at specific intervals. Your zombie princess strength and powers will be largely dependent on the strength and powers of the zombie you marry
-Like a Changeling Type 1, you learn more about your abilities/learn more abilities the more you utilize the ones you have.
-Close to the dead, but not dead yourself, you are subject to depression and melancholy. You suffer emotional fatigue with each use of your zombie princess abilities. Every time you put your beloved in danger on your behalf you suffer emotionally and have less will to go on. In general you are now rather depressio, Lydia. The possible outcome for continual use of your skills is a growing emo attitude, self harm, and player-cide.
-You start with -1 in charisma and as you advance your skills in this line this will continue to drop.
-New zombie princesses begin with 1 zombie princess ability. You will be offered a choice.
-Where your new class conflicts with the abilities of your race or primary class they will be worked out on a case by case basis.
“My armor is like tenfold shields, my teeth are swords, my claws spears, the shock of my tail a thunderbolt, my wings a hurricane, and my breath death!” Smaug: The Hobbit
-You have opened up the dragon lord skill line
-Skills will be randomly assigned to you from the dungeon master/trip adviser at specific intervals. Your dragon lord strength and powers will be largely dependent on the strength and powers of your dragon.
-Like a Beast Master, your Dragon's abilities and strength grow the more your Dragon gains in experience on the field.
"You know, anyone who wears glasses, in one sense or another, is a cyborg." - Evgeny Morozov:
Are We Becoming Cyborgs?
-You have opened up the cyborg skill line
-Your cyborg skills are transmittable to you through technology only: computers, chips, upgrades, etc.
-Your skills only grow in ability if you find or purchase the necessary upgrades, sort of similar to the augmentation of the body of the Gollum race.
-You begin with a Cybernetic Arm that is
bound to you.
-The arm can transform into a blaster. Thus you are always equipped with a
blaster weapon. Blaster does +3 Damage, which can be leveled up just as
you do. (Level 5, 15, 25, 40, 60, 80, 100 adds +1 Damage each time.)
-The arm can inherently hack computers and terminals (2 Turns).
-Cyborg specific skills are through the power of technology and must be installed.
-Installation can cause problems
-If you are somehow
killed, a part of your body (The one that was the most damaged) becomes
replaced with Cybernetic Material.
-If you become fully cybernetic, things
become…difficult for you… (More as time goes on.)
-Because of your initial arm tool/blaster, you cannot use two handed weapons anymore (unless you remove and replace the arm).
-The Arm can be removed or replaced, but is extremely difficult and possibly life threatening to do so.