NAME:

CHARACTER NAME:

RACE:

CLASS:

Dan

Scorbono

Chimera - Human and Scorpion

Watchmen - Warrior

RACE/CLASS BONUSES

ATTACK

DEFENCE

INTEL

SPEED

STEALTH

WISDOM

CHARISMA

3

3

0

0

0

0

0

LEVEL/QUEST BONUSES

ATTACK

DEFENCE

INTEL

SPEED

STEALTH

WISDOM

CHARISMA

2

1

0

0

0

0

0

EQUIPMENT BONUSES

ATTACK

DEFENCE

INTEL

SPEED

STEALTH

WISDOM

CHARISMA

0

0

0

0

0

0

0

BONUS TOTALS

ATTACK

DEFENCE

INTEL

SPEED

STEALTH

WISDOM

CHARISMA

STRESS

FEAR

5

4

0

0

0

0

0

0

0

CURRENT LEVEL:

CURRENT EXPERIENCE POINTS AVAILABLE:

CURRENT MONEY AVAILABLE:

CURRENT MAX KI/MAGIC:

CURRENT MAX HEALTH:

15

3060

24885

24

56

BACKGROUND STORY:
I'm a scorpion from far far away....I'm Mysterious fuck...


TITLES/TREASURES/NOTABLE MENTIONS:
-Sipped from 6 demon bag. You are enhanced somehow
EQUPPED INVENTORY
LEG ARMOR
NAME:
ABILITIES:

ROLL RULES:
Leather Tights
Like tights, only leather and makes your balls sweat. -2% of damage done by enemy per hit.
HEAD ARMOR
NAME:
ABILITIES:


ROLL RULES:
Weighted Headpiece
-1 damage done by enemy per hit. Gives a 5% experience bonus when earning experience. Unbreakable
CHEST ARMOR
NAME:
ABILITIES:
ROLL RULES:
FIRST HAND WEAPON
NAME:
ABILITIES:
ROLL RULES:
A 7 Iron
Two handed. Durable. Adds +3 damage per hit.
SECOND HAND WEAPON
NAME:
ABILITIES:
ROLL RULES:
A 7 Iron (second hand)
GENERAL INVENTORY

Vial of Transport Cream
Transports one item from one player’s inventory to another’s.
No roll required
Silver
Building material or source of wealth. Useful to Minecrafters, or Gollums directly. Useful in blueprints if available to others. Perhaps useful in quests? Barterable for cash in stores otherwise.  
Vial of Pure T Virus

Has the ability to mutate the body of the host into a nearly unkillable weapon of biological warfare. The virus effects will remain permanent on a body, making the user nearly unkillable with even 1 health point remaining. The mutant however possesses unknown properties, as well as necrotic properties. The body will deteriorate, mutate, and the personality of the user will eventually become consumed with the virus posing a great risk to those around it. Until then, you’re a zombie bro. How awesome is that!

Virus can be cured with death, or use of the anti-viral, which causes death. 

Combat - roll wisdom D20. Does not consume the potion if unsuccessful.
Shit Demon’s Skull
Tiny. Can be forged into a magical ring by the right skilled blacksmith
Basket Hat
Head armour. Does -2 damage per hit, Increases intelligence +1. Enchanted so is damage proof to magic but is easily burned by ordinary fire. Medium durability.
The Scorpion Medallion
A super weapon. Can be activated in times of extreme stress. You must announce an attempt to activate. Alters your stinger into a giant metallic stinger.  Makes you glow black like a scorpion.  Can summon the scorpion Zord if possible.
D20 against quest difficulty, and at the moderator’s discretion.
SPELLS, SKILLS AND ABILITIES, AND RECIPES

CHIMERA SKILLS:

Name:  Scorpion Sting
Abilities:  An attack with the tail that also has the ability to add a lingering poison effect. Enemy who is poisoned remains poisoned until healed.
Roll Rules:  Combat, roll attack D10 for the hit, and then attack D20 for poison. Poison deals 3 damage per turn until healed. Can only succeed once per battle. A perfect D10 on attack and then perfect D20 on poison will cause paralysis leading to death. Instant kill on any enemy, regardless of size or type or immunity.





CLAN ABILITIES:

Name:  Combined Defence
Abilities: As a member of the Swollen Scrotum clan, you can perform a double defence roll for all Swollen Scrotum members.
Roll Rules: Combat – roll defence D20, and then another defence D20, against the enemies attack roll. Used in defence rolls. Requires another Swollen Scrotum member to be on the battlefield (with or against you, doesn’t matter. Clan ties go deep). Can only be used once per clan member per battle.





MARTIAL ARTS SKILLS:

Name:  Kaio Ken x 1
Abilities: A martial arts attack summoning inner stores of ki that does dramatically increased damage. At level 1 does not tax the body.
Roll Rules: Combat – roll normal attack D20 for success. For damage done, roll your normal damage plus weapon bonus, then roll a second attack roll D10 and add the total to the damage you deal an enemy. Targets only one enemy at a time.  Lasts only 1 turn. Uses 5 ki. No use restriction.

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